pragmatist_pattern_for = {
	icon = 6
	pattern_type = for

	declare_war_interaction = {
		OR = {
			custom_tooltip = {
				text = pattern_pragmatist_weak_opponent_custom_tooltip
				hidden_tooltip = {
					# Attacking a weak opponent for land
					FROM = { # Attacker
						relative_power_including_allies_attacker = {
							who = ROOT_FROMFROM # Defender
							power = 1.3
						}
					}
					NOR = {
						stored_token_trigger = other_claim
						stored_token_trigger = other_claim_on_liege_plot
					}
				}
			}
			custom_tooltip = {
				text = pattern_pragmatist_de_jure_or_culture_custom_tooltip
				hidden_tooltip = {
					# Attacking de-jure or culture-group provinces
					FROM = { # Attacker
						relative_power_including_allies_attacker = {
							who = ROOT_FROMFROM # Defender
							power = 0.8
						}
					}
					FROMFROMFROMFROM = { # Thirdparty-title
						OR = {
							AND = {
								tier = count
								OR = {
									location = {
										culture_group = ROOT_FROM # Attacker
									}
									any_de_jure_liege_title = {
										holder_scope = {
											character = ROOT_FROM # Attacker
										}
									}
								}
							}
							any_de_jure_vassal_title = {
								tier = count
								holder_scope = {
									OR = {
										character = ROOT_FROMFROM # Defender
										any_liege = {
											character = ROOT_FROMFROM # Defender
										}
									}
								}
								OR = {
									location = {
										culture_group = ROOT_FROM # Attacker
									}
									any_de_jure_liege_title = {
										holder_scope = {
											character = ROOT_FROM # Attacker
										}
									}
								}
							}
						}
					}
				}
			}
		}
		NOT = {
			custom_tooltip = {
				text = pattern_pragmatist_were_not_already_busy_fighting_tooltip
				hidden_tooltip = {
					liege = {
						OR = {
							is_primary_war_attacker = yes
							is_primary_war_defender = yes
						}
					}
				}
			}
		}
	}
	law_voting_power_0 = { always = no }
	law_voting_power_1 = { always = yes }
	banish_voting_power_0 = { always = no }
	banish_voting_power_1 = { always = yes }
	execution_voting_power_0 = { always = no }
	execution_voting_power_1 = { always = yes }
	revoke_title_voting_power_0 = { always = no }
	revoke_title_voting_power_1 = { always = yes }
	grant_title_voting_power_0 = { always = no }
	grant_title_voting_power_1 = { always = yes }
	imprison_voting_power_0 = { always = no }
	imprison_voting_power_1 = { always = yes }
	war_voting_power_0 = { always = no }
	war_voting_power_1 = { always = yes }
#	succession_voting_power_0 = { always = no }
#	succession_voting_power_1 = { always = yes }
	kings_peace_0 = { always = yes }
	kings_peace_1 = { always = no }
	kings_peace_2 = { always = no }
	
	culture_conversion_0 = { NOT = { culture = FROM } }
	culture_conversion_1 = { culture = FROM }
	culture_conversion_2 = { culture = FROM }
	
	revoke_title_interaction = {
		custom_tooltip = {
			text = pattern_pragmatist_dislike_large_demesne_custom_tooltip
			hidden_tooltip = {
				FROMFROM = {
					demesne_size = 4
					NOT = { character = ROOT }
				}	
			}
		}
	}
	
	vice_royalty_0 = {
		is_feudal = yes
		liege = {
			primary_title = {
				OR = {
					has_law = vice_royalty_1
					has_law = vice_royalty_2
				}
			}
		}
	}
	vice_royalty_1 = {
		is_feudal = yes
		liege = {
			primary_title = {
				has_law = vice_royalty_2
			}
		}
	}
	vice_royalty_2 = { always = no }
	feudal_administration = { always = yes }
	late_feudal_administration = { always = yes }
	imperial_administration = { always = no }
	out_of_realm_inheritance_law_0 = { always = yes }
	out_of_realm_inheritance_law_1 = { always = no }
	
	feudal_obligations_0 = {
		is_feudal = yes
	}
	feudal_obligations_1 = {
		FROMFROM = { has_law = feudal_obligations_2 }
		is_feudal = yes 
	}		
	feudal_obligations_2 = {
		FROMFROM = { has_law = feudal_obligations_3 }
		is_feudal = yes 
	}
	feudal_obligations_3 = {
		FROMFROM = { has_law = feudal_obligations_3 }
		is_feudal = yes 
	}
	feudal_obligations_4 = {
		always = no
	}
	temple_obligations_0 = {
		is_theocracy = yes
	}
	temple_obligations_1 = {
		FROMFROM = { has_law = temple_obligations_2 }
		is_theocracy = yes 
	}
	temple_obligations_2 = {
		FROMFROM = { has_law = temple_obligations_3 }
		is_theocracy = yes 
	}
	temple_obligations_3 = {
		FROMFROM = { has_law = temple_obligations_4 }
		is_theocracy = yes 
	}
	temple_obligations_4 = {
		always = no
	}
	city_obligations_0 = {
		is_republic = yes 
	}
	city_obligations_1 = {
		FROMFROM = { has_law = city_obligations_2 }
		is_republic = yes 
	}
	city_obligations_2 = {
		FROMFROM = { has_law = city_obligations_3 }
		is_republic = yes 
	}
	city_obligations_3 = {
		FROMFROM = { has_law = city_obligations_4 }
		is_republic = yes 
	}
	city_obligations_4 = {
		always = no
	}
	iqta_obligations_0 = {
		is_feudal = yes
	}
	iqta_obligations_1 = {
		FROMFROM = { has_law = iqta_obligations_2 }
		is_feudal = yes 
	}
	iqta_obligations_2 = {
		FROMFROM = { has_law = iqta_obligations_3 }
		is_feudal = yes 
	}
	iqta_obligations_3 = {
		FROMFROM = { has_law = iqta_obligations_4 }
		is_feudal = yes 
	}
	iqta_obligations_4 = {
		always = no
	}
	tribal_obligations_0 = {
		is_tribal = yes
	}
	tribal_obligations_1 = {
		FROMFROM = { has_law = tribal_obligations_2 }
		is_tribal = yes 
	}
	tribal_obligations_2 = {
		FROMFROM = { has_law = tribal_obligations_3 }
		is_tribal = yes 
	}
	tribal_obligations_3 = {
		FROMFROM = { has_law = tribal_obligations_4 }
		is_tribal = yes 
	}
	tribal_obligations_4 = {
		always = no
	}
	
	tribal_organization_0 = {
		OR = {
			is_reformed_religion = no
			is_tribal = yes
		}
	}
	tribal_organization_1 = { 
		OR = { 
			FROMFROM = { has_law = tribal_organization_2 } 
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	tribal_organization_2 = { 
		OR = { 
			FROMFROM = { has_law = tribal_organization_3 } 
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	tribal_organization_3 = { 
		OR = { 
			FROMFROM = { has_law = tribal_organization_4 } 
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	tribal_organization_4 = {
		OR = {
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	
	female_council_law_0 = { 
		is_female = yes
		NOT = { has_law = female_council_law_1 }
	}
	female_council_law_1 = { 
		is_female = yes
		NOT = { has_law = female_council_law_2 }
	}
	female_council_law_2 = { 
		is_female = yes
		NOT = { has_law = female_council_law_3 }
	}
	female_council_law_3 = { 
		is_female = yes
		NOT = { has_law = female_council_law_4 }
	}
	female_council_law_4 = { 
		is_female = yes
	}
	
	revoke_title_law_0 = {
		always = no
	}
	revoke_title_law_1 = {
		opinion = {
			who = liege
			value = 20
		}
	}
	revoke_title_law_2 = {
		always = no
	}
}


pragmatist_pattern_against = {
	icon = 6
	pattern_type = against
	
	declare_war_interaction = {
		OR = {
			custom_tooltip = {
				text = pattern_pragmatist_were_already_busy_fighting_tooltip
				hidden_tooltip = {
					liege = {
						OR = {
							is_primary_war_attacker = yes
							is_primary_war_defender = yes
						}
					}
				}
			}

			custom_tooltip = {
				text = pattern_pragmatist_strong_opponent_custom_tooltip
				hidden_tooltip = {
					NOT = { # Attacking a strong opponent risking the safety of the realm
						FROM = { # Attacker
							relative_power_including_allies_attacker = {
								who = ROOT_FROMFROM # Defender
								power = 1
							}
						}
					}
				}
			}
		}
	}
	
	law_voting_power_0 = { always = yes }
	law_voting_power_1 = { always = no }
	banish_voting_power_0 = { always = yes }
	banish_voting_power_1 = { always = no }
	execution_voting_power_0 = { always = yes }
	execution_voting_power_1 = { always = no }
	revoke_title_voting_power_0 = {	always = yes }
	revoke_title_voting_power_1 = {	always = no	}
	grant_title_voting_power_0 = { always = yes	}
	grant_title_voting_power_1 = { always = no }
	imprison_voting_power_0 = {	always = yes }
	imprison_voting_power_1 = {	always = no	}
	war_voting_power_0 = { always = yes }
	war_voting_power_1 = { always = no }
#	succession_voting_power_0 = { always = yes }
#	succession_voting_power_1 = { always = no }
	kings_peace_0 = { always = no }
	kings_peace_1 = { always = yes }
	kings_peace_2 = { always = yes }
	
	culture_conversion_0 = { culture = FROM }
	culture_conversion_1 = { NOT = { culture = FROM } }
	culture_conversion_2 = { NOT = { culture = FROM } }
	
	# ROOT - Voter, FROM - Actor, FROMFROM - Recipient, FROMFROMFROM - Revoked title.
	grant_landed_title_interaction = {
		OR = {
			custom_tooltip = {
				text = pattern_pragmatist_dislike_large_demesne_custom_tooltip
				hidden_tooltip = {
					FROMFROM = {
						demesne_size = 4
						NOT = { character = ROOT }
					}
				}
			}
			custom_tooltip = {
				text = pattern_pragmatist_dislike_landing_ruling_family_tooltip
				hidden_tooltip = {
					liege = {
						FROMFROM = {
							dynasty = PREV
							NOT = { dynasty = ROOT }
						}
					}
				}
			}
		}
	}
	
	vice_royalty_0 = { always = no }
	vice_royalty_1 = {
		is_feudal = yes
		liege = {
			primary_title = {
				has_law = vice_royalty_0
			}
		}
	}
	vice_royalty_2 = {
		is_feudal = yes
		liege = {
			primary_title = {
				has_law = vice_royalty_1
			}
		}
	}
	feudal_administration = { always = no }
	late_feudal_administration = { always = no }
	imperial_administration = { always = yes }
	out_of_realm_inheritance_law_0 = { always = no }
	out_of_realm_inheritance_law_1 = { always = yes }
	
	feudal_obligations_0 = {
		always = no
	}
	feudal_obligations_1 = {
		FROMFROM = { has_law = feudal_obligations_0 } 
		is_feudal = yes 
	}
	feudal_obligations_2 = {
		FROMFROM = { has_law = feudal_obligations_1 } 
		is_feudal = yes 
	}
	feudal_obligations_3 = {
		FROMFROM = { has_law = feudal_obligations_2 } 
		is_feudal = yes 
	}
	feudal_obligations_4 = {
		always = yes
	}
	temple_obligations_0 = {
		always = no
	}
	temple_obligations_1 = {
		FROMFROM = { has_law = temple_obligations_0 } 
		is_theocracy = yes 
	}
	temple_obligations_2 = {
		FROMFROM = { has_law = temple_obligations_1 } 
		is_theocracy = yes 
	}
	temple_obligations_3 = {
		FROMFROM = { has_law = temple_obligations_2 } 
		is_theocracy = yes 
	}
	temple_obligations_4 = {
		always = yes
	}
	city_obligations_0 = {
		always = no
	}
	city_obligations_1 = {
		FROMFROM = { has_law = city_obligations_0 } 
		is_republic = yes 
	}
	city_obligations_2 = {
		FROMFROM = { has_law = city_obligations_1 } 
		is_republic = yes 
	}
	city_obligations_3 = {
		FROMFROM = { has_law = city_obligations_2 } 
		is_republic = yes 
	}
	city_obligations_4 = {
		always = yes
	}
	iqta_obligations_0 = {
		always = no
	}
	iqta_obligations_1 = {
		FROMFROM = { has_law = iqta_obligations_0 } 
		is_feudal = yes 
	}
	iqta_obligations_2 = {
		FROMFROM = { has_law = iqta_obligations_1 } 
		is_feudal = yes 
	}
	iqta_obligations_3 = {
		FROMFROM = { has_law = iqta_obligations_2 } 
		is_feudal = yes 
	}
	iqta_obligations_4 = {
		always = yes
	}
	tribal_obligations_0 = {
		always = no
	}
	tribal_obligations_1 = {
		FROMFROM = { has_law = tribal_obligations_0 } 
		is_tribal = yes 
	}
	tribal_obligations_2 = {
		FROMFROM = { has_law = tribal_obligations_1 } 
		is_tribal = yes 
	}
	tribal_obligations_3 = {
		FROMFROM = { has_law = tribal_obligations_2 } 
		is_tribal = yes 
	}
	tribal_obligations_4 = {
		always = yes
	}
	
	tribal_organization_0 = {
		NOR = {
			is_reformed_religion = no
			is_tribal = yes
		}
	}
	tribal_organization_1 = { 
		NOR = { 
			FROMFROM = { has_law = tribal_organization_2 } 
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	tribal_organization_2 = { 
		NOR = { 
			FROMFROM = { has_law = tribal_organization_3 } 
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	tribal_organization_3 = { 
		NOR = { 
			FROMFROM = { has_law = tribal_organization_4 } 
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	tribal_organization_4 = { 
		NOR = {
			is_reformed_religion = yes
			is_tribal = no
		}
	}
	
	revoke_title_law_0 = {
		NOT = {
			opinion = {
				who = liege
				value = 59
			}
		}
	}
	revoke_title_law_1 = {
		NOT = {
			opinion = {
				who = liege
				value = -19
			}
		}
	}
	revoke_title_law_2 = {
		NOT = {
			opinion = {
				who = liege
				value = 59
			}
		}
	}
	
	female_council_law_0 = { 
		always = no
	}
	female_council_law_1 = { 
		NOT = { has_law = female_council_law_2 }
	}
	female_council_law_2 = { 
		NOT = { has_law = female_council_law_3 }
	}
	female_council_law_3 = { 
		NOT = { has_law = female_council_law_4 }
	}
	female_council_law_4 = { 
		always = yes
	}
}
