decisions = {

	create_provincia_aegyptus = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_aegyptus }
			any_realm_province = {
				OR = {
					region = world_africa
					any_neighbor_province =  { region = world_africa }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_alexandria
			completely_controls = d_damietta
			completely_controls = d_cairo
			completely_controls = d_sinai
			completely_controls = d_kufra
			completely_controls = d_cyrenaica
			completely_controls = d_nobatia
		}
		effect = {
			prestige = 100
			activate_title = { title = k_aegyptus status = yes }
			d_alexandria = { de_jure_liege = k_aegyptus }
			d_damietta = { de_jure_liege = k_aegyptus }
			d_cairo = { de_jure_liege = k_aegyptus }
			d_sinai = { de_jure_liege = k_aegyptus }
			d_kufra = { de_jure_liege = k_aegyptus }
			d_cyrenaica = { de_jure_liege = k_aegyptus }
			d_nobatia = { de_jure_liege = k_aegyptus }
			d_pentarch_alexandria = { de_jure_liege = k_aegyptus }
			hidden_tooltip = {
				narrative_event = { id = LoR.2 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	create_provincia_africa = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_roman_africa }
			any_realm_province = {
				OR = {
					region = world_africa
					any_neighbor_province =  { region = world_africa }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_tripolitania
			completely_controls = d_tunis
			completely_controls = d_kabylia
			completely_controls = d_waddan
			completely_controls = d_jerid
		}
		effect = {
			prestige = 100
			activate_title = { title = k_roman_africa status = yes }
			d_tripolitania = { de_jure_liege = k_roman_africa }
			d_tunis = { de_jure_liege = k_roman_africa }
			d_kabylia = { de_jure_liege = k_roman_africa }
			d_waddan = { de_jure_liege = k_roman_africa }
			d_jerid = { de_jure_liege = k_roman_africa }
			hidden_tooltip = {
				narrative_event = { id = LoR.4 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}	
	
	create_provincia_asia = {
		is_high_prio = yes
		
		potential = {
			has_landed_title = e_roman_empire
			has_dlc = "Legacy of Rome"
			has_global_flag = rome_restored
			NOT = { is_title_active = k_roman_asia }
			any_realm_province = {
				OR = {
					region = world_asia_minor
					any_neighbor_province = { region = world_asia_minor }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_nikaea
			completely_controls = d_samos
			completely_controls = d_cibyrrhaeot
			completely_controls = d_thracesia
			completely_controls = d_anatolia
		}
		effect = {
			activate_title = { title = k_roman_asia status = yes }
			d_nikaea = { de_jure_liege = k_roman_asia }
			d_samos = { de_jure_liege = k_roman_asia }
			d_cibyrrhaeot = { de_jure_liege = k_roman_asia }
			d_thracesia = { de_jure_liege = k_roman_asia }
			d_anatolia = { de_jure_liege = k_roman_asia }
			k_roman_asia = { de_jure_liege = e_roman_empire }
			hidden_tooltip = {
				narrative_event = { id = LoR.15 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	create_provincia_britannia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_britannia }
			any_realm_province = {
				OR = {
					region = world_europe_west_brittania
					any_neighbor_province = { region = world_europe_west_brittania }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_northumberland
			completely_controls = d_lancaster
			completely_controls = d_york
			completely_controls = d_norfolk
			completely_controls = d_bedford
			completely_controls = d_hereford
			completely_controls = d_gloucester
			completely_controls = d_canterbury
			completely_controls = d_somerset
			completely_controls = d_gwynedd
			completely_controls = d_deheubarth
			completely_controls = d_cornwall
			completely_controls = d_huntingdon
			completely_controls = d_powys
		}
		effect = {
			prestige = 100
			activate_title = { title = k_britannia status = yes }
			d_northumberland = { de_jure_liege = k_britannia }
			d_lancaster = { de_jure_liege = k_britannia }
			d_york = { de_jure_liege = k_britannia }
			d_norfolk = { de_jure_liege = k_britannia }
			d_bedford = { de_jure_liege = k_britannia }
			d_hereford = { de_jure_liege = k_britannia }
			d_gloucester = { de_jure_liege = k_britannia }
			d_canterbury = { de_jure_liege = k_britannia }
			d_somerset = { de_jure_liege = k_britannia }
			d_gwynedd = { de_jure_liege = k_britannia }
			d_deheubarth = { de_jure_liege = k_britannia }
			d_cornwall = { de_jure_liege = k_britannia }
			d_huntingdon = { de_jure_liege = k_britannia }
			d_powys = { de_jure_liege = k_britannia }
			d_oxford  = { de_jure_liege = k_britannia }
			hidden_tooltip = {
				narrative_event = { id = LoR.9 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	create_provincia_caledonia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_caledonia }
			any_realm_province = {
				OR = {
					region = world_europe_west_brittania
					any_neighbor_province = { region = world_europe_west_brittania }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_galloway
			completely_controls = d_western_isles
			completely_controls = d_lothian
			completely_controls = d_albany
			completely_controls = d_moray
			completely_controls = d_highlands
			completely_controls = d_the_isles
		}
		effect = {
			prestige = 50
			activate_title = { title = k_caledonia status = yes }
			d_galloway = { de_jure_liege = k_caledonia }
			d_western_isles = { de_jure_liege = k_caledonia }
			d_lothian = { de_jure_liege = k_caledonia }
			d_albany = { de_jure_liege = k_caledonia }
			d_moray = { de_jure_liege = k_caledonia }
			d_highlands = { de_jure_liege = k_caledonia }
			d_the_isles = { de_jure_liege = k_caledonia }
			hidden_tooltip = {
				narrative_event = { id = LoR.13 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_gallia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_gallia }
			any_realm_province = {
				OR = {
					region = world_europe_west_francia
					any_neighbor_province = { region = world_europe_west_francia }
					region = world_europe_west_germania
					any_neighbor_province = { region = world_europe_west_germania }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_ile_de_france
			completely_controls = d_artois
			completely_controls = d_brittany
			completely_controls = d_berry
			completely_controls = d_anjou
			completely_controls = d_normandy
			completely_controls = d_orleans
			completely_controls = d_champagne
			completely_controls = d_valois
			completely_controls = d_burgundy
			completely_controls = d_upper_burgundy
			completely_controls = d_savoie
			completely_controls = d_brabant
			completely_controls = d_flanders
			completely_controls = d_luxembourg
			completely_controls = d_upper_lorraine
			completely_controls = d_lower_lorraine
			completely_controls = d_alsace
			completely_controls = d_bar
			completely_controls = d_liege
			completely_controls = d_kleve
			completely_controls = d_alencon
			completely_controls = d_koln
		}
		effect = {
			prestige = 100
			activate_title = { title = k_gallia status = yes }
			d_ile_de_france = { de_jure_liege = k_gallia }
			d_artois = { de_jure_liege = k_gallia }
			d_brittany = { de_jure_liege = k_gallia }
			d_berry = { de_jure_liege = k_gallia }
			d_anjou = { de_jure_liege = k_gallia }
			d_normandy = { de_jure_liege = k_gallia }
			d_orleans = { de_jure_liege = k_gallia }
			d_champagne = { de_jure_liege = k_gallia }
			d_valois = { de_jure_liege = k_gallia }
			d_burgundy = { de_jure_liege = k_gallia }
			d_upper_burgundy = { de_jure_liege = k_gallia }
			d_savoie = { de_jure_liege = k_gallia }
			d_brabant = { de_jure_liege = k_gallia }
			d_flanders = { de_jure_liege = k_gallia }
			d_luxembourg = { de_jure_liege = k_gallia }
			d_upper_lorraine = { de_jure_liege = k_gallia }
			d_lower_lorraine = { de_jure_liege = k_gallia }
			d_alsace = { de_jure_liege = k_gallia }
			d_bar = { de_jure_liege = k_gallia }
			d_liege = { de_jure_liege = k_gallia }
			d_kleve = { de_jure_liege = k_gallia }
			d_alencon = { de_jure_liege = k_gallia }
			d_koln = { de_jure_liege = k_gallia }
			hidden_tooltip = {
				narrative_event = { id = LoR.7 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	create_provincia_germania = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_germania }
			any_realm_province = {
				OR = {
					region = world_europe_west_germania
					any_neighbor_province = { region = world_europe_west_germania }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_mecklemburg
			completely_controls = d_eastphalia
			completely_controls = d_thuringia
			completely_controls = d_franconia
			completely_controls = d_baden
			completely_controls = d_swabia
			completely_controls = d_holland
			completely_controls = d_gelre
			completely_controls = d_brandenburg
			completely_controls = d_meissen
			completely_controls = d_bavaria
			completely_controls = d_osterreich
			completely_controls = d_tyrol
			completely_controls = d_westphalia
			completely_controls = d_bohemia
			completely_controls = d_moravia
			completely_controls = d_swiss
		}
		effect = {
			prestige = 50
			activate_title = { title = k_germania status = yes }
			d_mecklemburg = { de_jure_liege = k_germania }
			d_brunswick = { de_jure_liege = k_germania }
			d_thuringia = { de_jure_liege = k_germania }
			d_franconia = { de_jure_liege = k_germania }
			d_baden = { de_jure_liege = k_germania }
			d_swabia = { de_jure_liege = k_germania }
			d_holland = { de_jure_liege = k_germania }
			d_gelre = { de_jure_liege = k_germania }
			d_saxony = { de_jure_liege = k_germania }
			d_brandenburg = { de_jure_liege = k_germania }
			d_meissen = { de_jure_liege = k_germania }
			d_bavaria = { de_jure_liege = k_germania }
			d_osterreich = { de_jure_liege = k_germania }
			d_tyrol = { de_jure_liege = k_germania }
			d_oldenburg = { de_jure_liege = k_germania }
			d_bohemia = { de_jure_liege = k_germania }
			d_moravia = { de_jure_liege = k_germania }
			d_eastphalia = { de_jure_liege = k_germania }
			d_westphalia = { de_jure_liege = k_germania }
			d_swiss = { de_jure_liege = k_germania }
			hidden_tooltip = {
				narrative_event = { id = LoR.8 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	create_provincia_hibernia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_hibernia }
			any_realm_province = {
				OR = {
					region = world_europe_west_brittania
					any_neighbor_province = { region = world_europe_west_brittania }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_ulster
			completely_controls = d_connacht
			completely_controls = d_meath
			completely_controls = d_leinster
			completely_controls = d_munster
		}
		effect = {
			prestige = 50
			activate_title = { title = k_hibernia status = yes }
			d_ulster = { de_jure_liege = k_hibernia }
			d_connacht = { de_jure_liege = k_hibernia }
			d_meath = { de_jure_liege = k_hibernia }
			d_leinster = { de_jure_liege = k_hibernia }
			d_munster = { de_jure_liege = k_hibernia }
			hidden_tooltip = {
				narrative_event = { id = LoR.14 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}	
	
	create_provincia_hispania = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_hispania }
			any_realm_province = {
				OR = {
					region = world_europe_west_iberia
					any_neighbor_province = { region = world_europe_west_iberia }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_castilla
			completely_controls = d_aragon
			completely_controls = d_barcelona
			completely_controls = d_valencia
			completely_controls = d_mallorca
			completely_controls = d_navarra
			completely_controls = d_asturias
			completely_controls = d_leon
			completely_controls = d_galicia
			completely_controls = d_porto
			completely_controls = d_beja
			completely_controls = d_algarve
			completely_controls = d_cordoba
			completely_controls = d_murcia
			completely_controls = d_granada
			completely_controls = d_sevilla
			completely_controls = d_badajoz
			completely_controls = d_toledo
		}
		effect = {
			prestige = 100
			activate_title = { title = k_hispania status = yes }
			d_castilla = { de_jure_liege = k_hispania }
			d_aragon = { de_jure_liege = k_hispania }
			d_barcelona = { de_jure_liege = k_hispania }
			d_valencia = { de_jure_liege = k_hispania }
			d_mallorca = { de_jure_liege = k_hispania }
			d_navarra = { de_jure_liege = k_hispania }
			d_asturias = { de_jure_liege = k_hispania }
			d_leon = { de_jure_liege = k_hispania }
			d_galicia = { de_jure_liege = k_hispania }
			d_porto = { de_jure_liege = k_hispania }
			d_beja = { de_jure_liege = k_hispania }
			d_algarve = { de_jure_liege = k_hispania }
			d_cordoba = { de_jure_liege = k_hispania }
			d_murcia = { de_jure_liege = k_hispania }
			d_granada = { de_jure_liege = k_hispania }
			d_sevilla = { de_jure_liege = k_hispania }
			d_badajoz = { de_jure_liege = k_hispania }
			d_toledo = { de_jure_liege = k_hispania }
			hidden_tooltip = {
				narrative_event = { id = LoR.10 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_illyricum = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_illyricum }
			any_realm_province = {
				OR = {
					region = world_europe_south_east
					any_neighbor_province = { region = world_europe_south_east }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_vidin
			completely_controls = d_rashka
			completely_controls = d_dioclea
			completely_controls = d_slavonia
			completely_controls = d_bosnia
			completely_controls = d_croatia
			completely_controls = d_dalmatia
			completely_controls = d_carinthia
		}
		effect = {
			prestige = 100
			activate_title = { title = k_illyricum status = yes }
			d_vidin = { de_jure_liege = k_illyricum }
			d_rashka = { de_jure_liege = k_illyricum }
			d_dioclea = { de_jure_liege = k_illyricum }
			d_slavonia = { de_jure_liege = k_illyricum }
			d_bosnia = { de_jure_liege = k_illyricum }
			d_croatia = { de_jure_liege = k_illyricum }
			d_dalmatia = { de_jure_liege = k_illyricum }
			d_carinthia = { de_jure_liege = k_illyricum }
			hidden_tooltip = {
				narrative_event = { id = LoR.5 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}	
	
	create_provincia_italia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_roma }
		}
		allow = {
			war = no
			completely_controls = d_venice
			completely_controls = d_verona
			completely_controls = d_susa
			completely_controls = d_lombardia
			completely_controls = d_genoa
			completely_controls = d_modena
			completely_controls = d_ferrara
			completely_controls = d_toscana
			completely_controls = d_pisa
			completely_controls = d_ancona
			completely_controls = d_spoleto
			completely_controls = d_latium
			completely_controls = d_benevento
			completely_controls = d_capua
			completely_controls = d_apulia
			completely_controls = d_salerno
			completely_controls = d_calabria
			completely_controls = d_sicily
		}
		effect = {
			prestige = 100
			activate_title = { title = k_roma status = yes }
			d_venice = { de_jure_liege = k_roma }
			d_verona = { de_jure_liege = k_roma }
			d_susa = { de_jure_liege = k_roma }
			d_lombardia = { de_jure_liege = k_roma }
			d_genoa = { de_jure_liege = k_roma }
			d_modena = { de_jure_liege = k_roma }
			d_ferrara = { de_jure_liege = k_roma }
			d_toscana = { de_jure_liege = k_roma }
			d_pisa = { de_jure_liege = k_roma }
			d_ancona = { de_jure_liege = k_roma }
			d_spoleto = { de_jure_liege = k_roma }
			d_latium = { de_jure_liege = k_roma }
			d_benevento = { de_jure_liege = k_roma }
			d_capua = { de_jure_liege = k_roma }
			d_apulia = { de_jure_liege = k_roma }
			d_salerno = { de_jure_liege = k_roma }
			d_calabria = { de_jure_liege = k_roma }
			d_piedmont = { de_jure_liege = k_roma }
			d_sicily = { de_jure_liege = k_roma }
			d_pentarch_rome = { de_jure_liege = k_roma }
			if = {
				limit = { has_landed_title = e_roman_empire }
				k_roma = { de_jure_liege = e_roman_empire }
			}
			if = {
				limit = { completely_controls = d_sardinia }
				d_sardinia = { de_jure_liege = k_roma }
			}
			hidden_tooltip = {
				narrative_event = { id = LoR.6 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_macedonia = {
		is_high_prio = yes
		
		potential = {
			has_landed_title = e_roman_empire
			has_dlc = "Legacy of Rome"
			has_global_flag = rome_restored
			NOT = { is_title_active = k_macedonia }
			any_realm_province = {
				OR = {
					region = world_europe_south_east
					any_neighbor_province = { region = world_europe_south_east }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_dyrrachion
			completely_controls = d_epirus
			completely_controls = d_thessalonika
			completely_controls = d_athens
			completely_controls = d_achaia
			completely_controls = d_aegean_islands
			completely_controls = d_krete
		}
		effect = {
			activate_title = { title = k_macedonia status = yes }
			d_dyrrachion = { de_jure_liege = k_macedonia }
			d_epirus = { de_jure_liege = k_macedonia }
			d_thessalonika = { de_jure_liege = k_macedonia }
			d_athens = { de_jure_liege = k_macedonia }
			d_achaia = { de_jure_liege = k_macedonia }
			d_aegean_islands = { de_jure_liege = k_macedonia }
			d_krete = { de_jure_liege = k_macedonia }
			k_macedonia = { de_jure_liege = e_roman_empire }
			hidden_tooltip = {
				narrative_event = { id = LoR.16 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_mauretania = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_mauretania }
			any_realm_province = {
				OR = {
					region = world_africa
					any_neighbor_province = { region = world_africa }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_marrakech
			completely_controls = d_tangiers
			completely_controls = d_fes
			completely_controls = d_zab
			completely_controls = d_tlemcen
			completely_controls = d_sijilmasa
			completely_controls = d_ifni
			completely_controls = d_laayoune
		}
		effect = {
			prestige = 100
			activate_title = { title = k_mauretania status = yes }
			d_marrakech = { de_jure_liege = k_mauretania }
			d_tangiers = { de_jure_liege = k_mauretania }
			d_fes = { de_jure_liege = k_mauretania }
			d_zab = { de_jure_liege = k_mauretania }
			d_tlemcen = { de_jure_liege = k_mauretania }
			d_sijilmasa = { de_jure_liege = k_mauretania }
			d_ifni = { de_jure_liege = k_mauretania }
			d_laayoune = { de_jure_liege = k_mauretania }
			hidden_tooltip = {
				narrative_event = { id = LoR.11 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_mesopotamia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_roman_mesopotamia }
			any_realm_province = {
				OR = {
					region = world_middle_east_arabia
					any_neighbor_province = { region = world_middle_east_arabia }
					region = world_middle_east_jerusalem
					any_neighbor_province = { region = world_middle_east_jerusalem }
					region = world_asia_minor
					any_neighbor_province = { region = world_asia_minor }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_tigris
			completely_controls = d_baghdad
			completely_controls = d_mosul
			completely_controls = d_jazira
			completely_controls = d_kufa
			completely_controls = d_basra
			completely_controls = d_diar_rabia
			completely_controls = d_samarra
		}
		effect = {
			prestige = 100
			activate_title = { title = k_roman_mesopotamia status = yes }
			d_tigris = { de_jure_liege = k_roman_mesopotamia }
			d_baghdad = { de_jure_liege = k_roman_mesopotamia }
			d_mosul = { de_jure_liege = k_roman_mesopotamia }
			d_jazira = { de_jure_liege = k_roman_mesopotamia }
			d_kufa = { de_jure_liege = k_roman_mesopotamia }
			d_basra = { de_jure_liege = k_roman_mesopotamia }
			d_diar_rabia = { de_jure_liege = k_roman_mesopotamia }
			d_samarra = { de_jure_liege = k_roman_mesopotamia }
			hidden_tooltip = {
				narrative_event = { id = LoR.12 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_pontus = {
		is_high_prio = yes
		
		potential = {
			has_landed_title = e_roman_empire
			has_dlc = "Legacy of Rome"
			has_global_flag = rome_restored
			NOT = { is_title_active = k_pontus }
			any_realm_province = {
				OR = {
					region = world_asia_minor
					any_neighbor_province = { region = world_asia_minor }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_paphlagonia
			completely_controls = d_armeniacon
			completely_controls = d_charsianon
			completely_controls = d_trebizond
			completely_controls = d_coloneia
			completely_controls = d_mesopotamia
		}
		effect = {
			activate_title = { title = k_pontus status = yes }
			d_paphlagonia = { de_jure_liege = k_pontus }
			d_armeniacon = { de_jure_liege = k_pontus }
			d_charsianon = { de_jure_liege = k_pontus }
			d_trebizond = { de_jure_liege = k_pontus }
			d_coloneia = { de_jure_liege = k_pontus }
			if = {
				limit = { NOT = { is_title_active = k_roman_armenia } }
				d_mesopotamia = { de_jure_liege = k_pontus }
			}
			hidden_tooltip = {
				narrative_event = { id = LoR.17 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}

	create_provincia_syria_palaestina = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_syria_palaestina }
			any_realm_province = {
				OR = {
					region = world_middle_east_arabia
					any_neighbor_province = { region = world_middle_east_arabia }
					region = world_middle_east_jerusalem
					any_neighbor_province = { region = world_middle_east_jerusalem }
					region = world_asia_minor
					any_neighbor_province = { region = world_asia_minor }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_edessa
			completely_controls = d_aleppo
			completely_controls = d_antioch
			completely_controls = d_tripoli
			completely_controls = d_damascus
			completely_controls = d_syria
			completely_controls = d_galilee
			completely_controls = d_jerusalem
			completely_controls = d_ascalon
			completely_controls = d_oultrejourdain
			completely_controls = d_cyprus
			completely_controls = d_armenia_minor
			completely_controls = d_palmyra
		}
		effect = {
			prestige = 100
			activate_title = { title = k_syria_palaestina status = yes }
			d_edessa = { de_jure_liege = k_syria_palaestina }
			d_aleppo = { de_jure_liege = k_syria_palaestina }
			d_antioch = { de_jure_liege = k_syria_palaestina }
			d_tripoli = { de_jure_liege = k_syria_palaestina }
			d_damascus = { de_jure_liege = k_syria_palaestina }
			d_syria = { de_jure_liege = k_syria_palaestina }
			d_galilee = { de_jure_liege = k_syria_palaestina }
			d_jerusalem = { de_jure_liege = k_syria_palaestina }
			d_ascalon = { de_jure_liege = k_syria_palaestina }
			d_oultrejourdain = { de_jure_liege = k_syria_palaestina }
			d_cyprus = { de_jure_liege = k_syria_palaestina }
			d_armenia_minor = { de_jure_liege = k_syria_palaestina }
			d_palmyra = { de_jure_liege = k_syria_palaestina }
			d_pentarch_antioch = { de_jure_liege = k_syria_palaestina }
			d_pentarch_jerusalem = { de_jure_liege = k_syria_palaestina }
			activate_title = { title = k_jerusalem status = no }
			hidden_tooltip = {
				narrative_event = { id = LoR.1 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}	

	create_provincia_thracia = {
		is_high_prio = yes
		
		potential = {
			has_landed_title = e_roman_empire
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_thracia }
		}
		allow = {
			war = no
			completely_controls = d_turnovo
			completely_controls = d_karvuna
			completely_controls = d_adrianopolis
			completely_controls = d_thrace
		}
		effect = {
			prestige = 100
			activate_title = { title = k_thracia status = yes }
			d_turnovo = { de_jure_liege = k_thracia }
			d_karvuna = { de_jure_liege = k_thracia }
			d_adrianopolis = { de_jure_liege = k_thracia }
			d_thrace = { de_jure_liege = k_thracia }
			d_pentarch_constantinople = { de_jure_liege = k_thracia }
			k_thracia = { de_jure_liege = e_roman_empire }
			hidden_tooltip = {
				narrative_event = { id = LoR.18 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_viennensis = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_viennensis }
			any_realm_province = {
				OR = {
					region = world_europe_west_francia
					any_neighbor_province = { region = world_europe_west_francia }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_aquitaine
			completely_controls = d_toulouse
			completely_controls = d_gascogne
			completely_controls = d_poitou
			completely_controls = d_auvergne
			completely_controls = d_bourbon
			completely_controls = d_dauphine
			completely_controls = d_provence
			completely_controls = d_pyrenees
		}
		effect = {
			prestige = 100
			activate_title = { title = k_viennensis status = yes }
			d_aquitaine = { de_jure_liege = k_viennensis }
			d_toulouse = { de_jure_liege = k_viennensis }
			d_gascogne = { de_jure_liege = k_viennensis }
			d_poitou = { de_jure_liege = k_viennensis }
			d_auvergne = { de_jure_liege = k_viennensis }
			d_bourbon = { de_jure_liege = k_viennensis }
			d_dauphine = { de_jure_liege = k_viennensis }
			d_provence = { de_jure_liege = k_viennensis }
			d_pyrenees = { de_jure_liege = k_viennensis }
			hidden_tooltip = {
				narrative_event = { id = LoR.1202 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_pannonia_dacia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_pannonia_dacia }
			any_realm_province = {
				OR = {
					region = custom_carpathia
					any_neighbor_province = { region = custom_carpathia }
					region = custom_wallachia
					any_neighbor_province = { region = custom_wallachia }
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_wallachia
			completely_controls = d_moldau
			completely_controls = d_pecs
			completely_controls = d_esztergom
			completely_controls = d_nyitra
			completely_controls = d_ungvar
			completely_controls = d_pest
			completely_controls = d_transylvania
			completely_controls = d_temes
		}
		effect = {
			prestige = 100
			activate_title = { title = k_pannonia_dacia status = yes }
			d_wallachia = { de_jure_liege = k_pannonia_dacia }
			d_moldau = { de_jure_liege = k_pannonia_dacia }
			d_pecs = { de_jure_liege = k_pannonia_dacia }
			d_esztergom = { de_jure_liege = k_pannonia_dacia }
			d_nyitra = { de_jure_liege = k_pannonia_dacia }
			d_ungvar = { de_jure_liege = k_pannonia_dacia }
			d_pest = { de_jure_liege = k_pannonia_dacia }
			d_transylvania = { de_jure_liege = k_pannonia_dacia }
			d_temes = { de_jure_liege = k_pannonia_dacia }
			hidden_tooltip = {
				narrative_event = { id = LoR.100 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	
	create_provincia_armenia = {
		is_high_prio = yes
		
		potential = {
			OR = {
				has_landed_title = e_byzantium
				has_landed_title = e_roman_empire
			}
			OR = {
				religion_group = christian
				religion = hellenic_pagan
			}
			has_dlc = "Legacy of Rome"
			NOT = { is_title_active = k_roman_armenia }
			any_realm_province = {
				OR = {
					region = custom_armenia
					region = custom_georgia
				}
			}
		}
		allow = {
			war = no
			completely_controls = d_armenia
			completely_controls = d_mesopotamia
			completely_controls = d_kartli
		}
		effect = {
			prestige = 100
			activate_title = { title = k_roman_armenia status = yes }
			d_armenia = { de_jure_liege = k_roman_armenia }
			d_mesopotamia = { de_jure_liege = k_roman_armenia }
			d_kartli = { de_jure_liege = k_roman_armenia }
			hidden_tooltip = {
				narrative_event = { id = LoR.101 }
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
}

