##############################################################
###	PORTRAITS SETTINGS
###
### Which portraits are used is set in 
### common\species_classes\00_species_classes.txt
###
###	This file configures how portraits and planet backgrounds are built.
###	Default position orientation is lower left.
##############################################################

portraits = {


	
	
	#GNOME PORTRAIT
	fingol_male 	= {	entity = "humanoid_hp_02_entity"	clothes_selector = "humanoid_hp_02_clothes" hair_selector = "fingol_beard"	greeting_sound = "humanoid_portrait_b_male"	
		character_textures = {
			"gfx/models/portraits/fingol/fingol.dds"
		}
	}

	fingol_female 	= {	entity = "humanoid_hp_02_entity"	clothes_selector = "humanoid_hp_02_clothes" hair_selector = "fingol_female_beard"	greeting_sound = "humanoid_portrait_b_female"	
		character_textures = {
			"gfx/models/portraits/fingol/fingol_female.dds"
		}
	}

	
}



portrait_groups = {
	fingol = {
		default = fingol_male 
		game_setup = { #will run with a limited country scope. species and government is set but the country does not actually exist
			add = {
				trigger = {
					ruler = { gender = male }
				}
				portraits = {
					fingol_male 
				}
			}
			add = {
				trigger = {
					ruler = { gender = female }
				}
				portraits = {
					fingol_female 
				}
			}

		}		
		
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					fingol_male 
					fingol_male_female
				}
			}
		}		
		
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					fingol_male 
					fingol_male_female
				}
			}
		}
		
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					fingol_female
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					fingol_male
				}
			}
		}

			
		#leader scope 
		ruler = {
			add = {
				trigger = {
					gender = female
				}
				portraits = {
					fingol_female
				}
			}
			add = {
				trigger = {
					gender = male
				}
				portraits = {
					fingol_male
				}
			}
		}
	}
}
