﻿### Machine 1
### Written by Dee Majek

RUMAAHISBOT_NAMES = {
	category = "Machine"
	should_name_home_system_planets = no
	
	ship_names = {

		generic = {
			Trust Friendship Alliance Pact Concord "Eternal Alliance" "Eternal Friends" "No betrayal" "Sacred Promise" Promise "Ever-holding Promise" "Unbroken Pact" 
			Calad Rumaahinen "Laugh of Rumaahinen" "Love of Rumaahinen" "Trust of Rumaahinen" "Friendship of Rumaahinen" Negroni Federation Leadership 
			Trustworthy "Trustworthy Person" "Admirable Loyalty" Loyalty "Loyal Ally" "Loyal Friend" "Friend of Friends" "Never backstab" "Always help allies"
			"Molotov-Ribbentrop Pact" "Division of Poland" "Betrayal of Searry" "Pre-emptive Attack of Loyalty" "Guaranteed Borders" "Border deal" Border Deal
			"Backstab out of friendship" "Betrayal out of friendship" "Betrayal for loyalty" "Loyal Betrayer" "Unexpected Betrayal" "Inevitable Betrayal"
		}

		corvette = {
			
		}
		
		destroyer = {
		
		}
		
		cruiser = {
			
		}
		
		battleship = {
		
		}

		titan = {
		
		}

		colossus = {
		
		}

		juggernaut = {
			
		}
		
		science = {
		
		}
		
		colonizer = {
		
		}

		sponsored_colonizer = { # needed when there are no generic names
			
		}
		
		constructor = {
		
		}

		transport = {
	
		}
	
		military_station_small = {
		
		}

		ion_cannon = {
			
		}

		### For Fallen Empires
		small_ship_fallen_empire = {
		}
		large_ship_fallen_empire = {
		}
		massive_ship_fallen_empire = {
		}
	}

	fleet_names = {
		sequential_name = "Fuckbot Fleet %CC%"
	}
	
	army_names = {
		
		machine_assault_1 = {
			sequential_name = "%O% Pre-emptive Loyalty Squad"
		}

		machine_defense = {
			sequential_name = "%O% Eternally Loyal Bots"
		}
		
		machine_assault_2 = {
			sequential_name = "%O% Advanced Alliance Bots"
		}
	
		machine_assault_3 = {
			sequential_name = "%O% Extremely Loyal Bots"
		}
	
		defense_army = {
			sequential_name = "%O% Allied Defence Troops"
		}
			
		assault_army = {
			sequential_name = "%O% Allied Attack Troops"
		}
		
		clone_army = {
			sequential_name = "%O% Cloned Allies"
		}

		machine_occupation_army = {
			sequential_name = "%O% Friendly Occupation Force"
		}

		primitive_army = {
			sequential_name = "Primitive Army %C%"
		}
		industrial_army = {
			sequential_name = "Industrial Army %C%"
		}
		postatomic_army = {
			sequential_name = "Post-Atomic Army %C%"
		}
	}
		

	### PLANETS

	planet_names = {

		generic = {
			names = { 
				"Loyalty" "Eternal Alliance" "Friendship" "Trust" "Never betrayal" "Laugh of Rumaahinen" Negroni "Touch of Rumaahinen"
			}
		}
		
		pc_desert = {
			names = { 
			}
		}
		
		pc_tropical = {
			names = { 
			}
		}
		
		pc_arid = {
			names = { 
			}
		}
		
		pc_continental = {
			names = { 
			}
		}
		
		pc_ocean = {
			names = { 
			}
		}
		
		pc_tundra = {
			names = { 
			}
		}
		
		pc_arctic = {
			names = { 
			}
		}

		pc_savannah = {
			names = { 
			}
		}

		pc_alpine = {
			names = { 
			}
		}

		pc_nuked = {
			names = { 
			}
		}
		
	}

	character_names = {
		default = {
			# A complete name
			full_names = { 
				"Alliance Bot" "Pact Bot" "Loyalty Bot" "Friendship Bot" "Betrayal Bot" "Trustworthy Bot" "Friendly Bot"
				"Guarantee Bot" "Negroni Bot" "Rumaahinen Bot" "Laugh Bot" "Promise Bot" "Backstab Bot" "Eternal Alliance Bot"
				"Blood Bot" "Friend Bot" "Calad Bot" "Only Kill Bot" "Love Bot"
			}
			
			# Always combined with a second name
			first_names = {
			}
			
			# Always combined with a first name
			second_names = {
			}
			
			regnal_first_names = {
			}
			
			regnal_second_names = {
			}
		}
	}

	ruler_names = {
		default = {
			full_names = {
				"Rumaahinen Core"
			}
		}
	}
}