# This is a template which multiple species can use. 

ratzinger1_clothes = {
	default = "gfx/models/portraits/ratzinger/clothes/human_male_clothes_ruler.dds"
	
	game_setup = {#will run with a limited country scope. species and government is set but the country does not actually exist
		default = "gfx/models/portraits/ratzinger/clothes/human_male_clothes_ruler.dds"
		
		#random = {
		#	trigger = { always = yes }
		#	list = {
		#		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_scientist.dds"
		#		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_admiral.dds"
		#		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_admiral.dds"
		#		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_governor.dds"
		#	}
		#}
	}
	
	#species scope
	species = { #generic portrait for a species
		default = "gfx/models/portraits/ratzinger/clothes/human_male_clothes_ruler.dds"
	}
	
	#pop scope
	pop = { #for a specific pop
		default = "gfx/models/portraits/ratzinger/clothes/human_male_clothes_red.dds"
		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_red.dds"
	

	}
	#leader scope
	leader = { #scientists, generals, admirals, governor
		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_scientist.dds" = { leader_class = scientist }
		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_general.dds" = { leader_class = general }
		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_admiral.dds" = { leader_class = admiral }
		"gfx/models/portraits/ratzinger/clothes/human_male_clothes_royal.dds" = { leader_class = governor }
	}

	#leader scope 
	ruler = { #for rulers
		default = "gfx/models/portraits/ratzinger/clothes/human_male_clothes_ruler.dds"
	}
}
